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Their are a few things i must admit about my past in computers. I was a Mac Guy when i was little. Now their wasn't that much software out for Macs then, but one of those games that was out for Mac was Warcraft. Although quite a horrible game with horrible graphics compared to today's standards, my brother and i were addicted. Then i became a PC guy. I got a copy of Warcraft II and became another addict. I would play for hours Warcraft II levels. The idea of Real-Time Strategy was amazingly fun. When Starcraft came out, we all laughed at the idea that something was invented that was better than Warcraft II. I secretly snuck behind them and played many games of Starcraft. I found the replacement for Warcraft II. It took a while to convert my Warcraft II buddies, but after getting them the game of Starcraft for their birthday, it wasn't long before they were converted. One of the ways i judge a game is by its chaos programming. What i mean by that is how complex the game is, how many little things determine the outcome of the game. Starcraft is chaotic, with 3 totally different characters in a real-time strategy world with different lands types and missions. Starcraft is one of my favorites, and will *ALWAYS* be one of my favorites. Starcraft has officially gone down in the history books along with its brothers, Warcraft and Warcraft II, as some of the greatest leaders in the computer gaming industry.


Created by Jason Goldberg